Tags: Business, Collapsing Geography, Metaverse, Second Life, Software Development
2008
22 Billion Minutes
Dean Takahashi interviewed Mark Kingdon, Linden Lab’s new CEO, over on Venture Beat. One comment really jumped out at me. Talking about in-world voice, Kingdon said:
Looking forward to the next 12 months, we are on a run rate of 22 billion minutes
22 billion minutes. How much is that?
We know that Skype recently made a big deal about 100 billion minutes in its first 4 and 1/2 years. Assuming a very tail-heavy curve consistent with their growth, that’s 40 billion minutes a year.
So Second Life users are already generating nearly 50% of Skype’s voice traffic. That is an astounding amount of voice traffic and a great demonstration of how useful high-quality, spatialized voice can be in a collaborative environment.