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How I... Sea Stories Archive Tags About
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Sometimes even the easy things are hard May 10, 2026 Start using agents to harden your code NOW May 7, 2026 Begun, the Agentic War has May 4, 2026 It's in the way that you use it Apr 27, 2026 Understanding Boyd in just 100,000 words (or more) Apr 15, 2026 Laggards Apr 13, 2026 Project Glasswing Apr 8, 2026 It only Tuesday Apr 7, 2026 Open world on the Nintendo 64 Mar 29, 2026 Surfing, Continuous Improvement, and AI Mar 26, 2026 Innovation and National Security Mar 15, 2026 The Traffic Trap Mar 7, 2026 Dev Interrupted Mar 1, 2026 Pop quiz, hotshot Feb 26, 2026 We're not ready Feb 23, 2026 Hiring Outcome Engineers Feb 11, 2026 Outcome Engineering Feb 8, 2026 Full circles and next steps Feb 3, 2026 Misunderestimation Jan 30, 2026 What is product development in 2026? Jan 20, 2026 The Mandatory End-of-Year Post Dec 31, 2025 Taking Risks Nov 20, 2025 SEAaaS: Social Engineering Attacks-as-a-Service Nov 3, 2025 What the hell is a CTO? Oct 31, 2025 OODA Loops and Setec Astronomy Oct 26, 2025 Beyond Tools (and Metaverse Implications) Oct 19, 2025 Anchor Change Interview Oct 16, 2025 Creation as a Team Sport Oct 8, 2025 OpenAI's Path to Search Ads Oct 6, 2025 AI Box Podcast Oct 1, 2025
Tags: Official Second Life Blog
2006

Media Frenzy in SL

OK, I spoke too soon about mixed reality events in SL. First I attended an X-Men 3 red carpet event on Avalon. Then I read on 3pointD about an album release in SL! We are living in interesting times.

May 22, 2006
Official Second Life Blog

Recent Posts

Sometimes even the easy things are hard May 10, 2026 Start using agents to harden your code NOW May 7, 2026 Begun, the Agentic War has May 4, 2026 It's in the way that you use it Apr 27, 2026 Understanding Boyd in just 100,000 words (or more) Apr 15, 2026 Laggards Apr 13, 2026 Project Glasswing Apr 8, 2026 It only Tuesday Apr 7, 2026 Open world on the Nintendo 64 Mar 29, 2026 Surfing, Continuous Improvement, and AI Mar 26, 2026 Innovation and National Security Mar 15, 2026 The Traffic Trap Mar 7, 2026 Dev Interrupted Mar 1, 2026 Pop quiz, hotshot Feb 26, 2026 We're not ready Feb 23, 2026 Hiring Outcome Engineers Feb 11, 2026 Outcome Engineering Feb 8, 2026 Full circles and next steps Feb 3, 2026 Misunderestimation Jan 30, 2026 What is product development in 2026? Jan 20, 2026 The Mandatory End-of-Year Post Dec 31, 2025 Taking Risks Nov 20, 2025 SEAaaS: Social Engineering Attacks-as-a-Service Nov 3, 2025 What the hell is a CTO? Oct 31, 2025 OODA Loops and Setec Astronomy Oct 26, 2025 Beyond Tools (and Metaverse Implications) Oct 19, 2025 Anchor Change Interview Oct 16, 2025 Creation as a Team Sport Oct 8, 2025 OpenAI's Path to Search Ads Oct 6, 2025 AI Box Podcast Oct 1, 2025
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